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Making Music Videos on Unity Engine with Max Horwich (Live from the Void, Pt. 2)
Metadata
- title
- Making Music Videos on Unity Engine with Max Horwich (Live from the Void, Pt. 2)
- description
- Max Horwich joins me again to discuss our latest live music video release "Creature Comfort Live from the Void." Filmed and performed live via green screen, Max built a digital world in Unity and flew around a virtual camera.
- status
- complete
- date
- 2022-01-24
- kind
- guest
- guestSlugs
- max-horwich
- listenUrl
- https://podcasters.spotify.com/pod/show/lovemusicmore/episodes/Making-Music-Videos-on-Unity-Engine-with-Max-Horwich-Live-from-the-Void--Pt--2-e1dc836
- appleUrl
- https://podcasts.apple.com/us/podcast/making-music-videos-on-unity-engine-with-max-horwich/id1567355195?i=1000548816811&uo=4
- spotifyUrl
- https://open.spotify.com/episode/31x0gkaQNNB3sCbEFIXerH
- youtubeUrl
- https://www.youtube.com/watch?v=fOM9s5-ZnXA
- topicsDiscussed
- Music production
- Unity Engine in filmmaking
- Creating a virtual performance
- Challenges of live music video production
- Incorporating animation into music
- The role of green screens in recording
- Evolving concepts in digital art
- hostNote
- In this episode of Love Music More, **Max Horwich** joins us once again to dive deep into the creative process behind our latest live music video project, "Creature Comfort Live from the Void." Filmed against a green screen with Max's visionary mind at the helm, we explore how a digital world was crafted using the Unity engine to push the boundaries of live performance. Not only does this episode showcase the innovative techniques employed, but it also reflects on the abstract storytelling that emerged during this collaboration. Max shares candid anecdotes about the creative decisions that shaped the video, including the moments where we failed up, and why those failures made the project weirder and better.
- selectedMoments
- label
- Building the Video's Concept
- startSec
- 91
- note
- Max explains the initial concept for the video, detailing the planning stages and how they transitioned from straightforward to abstract.
- label
- The Role of Unity Engine
- startSec
- 259
- note
- Discussion on how Max utilized Unity as a filmmaking tool, transforming a gaming engine into a platform for music video creation.
- label
- Inspiration from Neil Blomkamp
- startSec
- 337
- note
- The conversation touches on Neil Blomkamp's use of Unity, highlighting how his work inspired Max's approach to the project.
- label
- Creation of Virtual Worlds
- startSec
- 413
- note
- Exploration of how the video immerses viewers in a nightclub setting, integrating virtual elements and a lively atmosphere.
- label
- Filming Techniques and Challenges
- startSec
- 579
- note
- Max discusses the live filming process and the advantages of using green screens in constrained environments.
- label
- The Evolution of the Green Screen Concept
- startSec
- 655
- note
- A humorous take on the evolution of their green screen work, as each component improved over time.
- label
- Behind the Scenes on Animation
- startSec
- 1024
- note
- Explanation of how complex animations and transitions were created seamlessly for the final video.
- label
- Reflections on Virtual Identity
- startSec
- 889
- note
- A thought-provoking discussion on the nature of identity in virtual spaces and the connection to real-life performances.
- excerptQuotes
- text
- We kind of set out to make a live video. In a certain respect we failed. But I think in another respect, it really plays with a sense of place in a way that this project does.
- startSec
- 1561
- reviewed
- true
- text
- Unity is a piece of software that was originally designed to be a tool for video game making, and over time people started using it for different things like 3D rendering.
- startSec
- 255
- reviewed
- true
- text
- ...this is sort of absurd digital, kind of high tech but also low tech fake world. It's the world that has birthed it all, and it makes sense there.
- startSec
- 1642
- reviewed
- true
- text
- I feel like it's a very holistic approach to the whole thing, it feels like the right place to debut the live version of this.
- startSec
- 1735
- reviewed
- true
- text
- It’s so cool to see how this evolves; it’s like we were failing up, where things just keep getting weirder and weirder.
- startSec
- 654
- reviewed
- true
- text
- How can we take that same sort of set of principles or techniques and apply that to our weird project?
- startSec
- 422
- reviewed
- true
- text
- It’s like this uncanny valley territory of a live show—almost hyper-real, which is exactly what we’re trying to create in these videos.
- startSec
- 1654
- reviewed
- true
- text
- The idea of creating a character that is inexorably tied to my actual background and personality—it creates a distinct identity.
- startSec
- 2473
- reviewed
- true
- faq
- question
- Who is Max Horwich?
- answer
- Max Horwich is a filmmaker and musician known for innovative approaches in combining technology and the arts, particularly through the use of game engines like Unity.
- question
- What is the 'Creature Comfort Live from the Void' project?
- answer
- The 'Creature Comfort Live from the Void' project is a live music video filmed with green screen technology, utilizing Unity to create a virtual performance space.
- question
- How does Unity function in filmmaking?
- answer
- Unity serves as a multi-purpose tool for filmmakers, allowing for the creation of complex animations, 3D rendering, and virtual environments that can enhance live performances.
- transcriptPublished
- false
- draft
- false
Content
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